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Totk 60 fps reddit

Totk 60 fps reddit. 4 or v1. I will be checking this out thanks for the tip. Go over to r/oled and you’ll Noob question about TotK + 4ifir to play at 60 fps on Switch. Steam Controller Settings "Steam Deck Rear Button" (Open Yuzu/ToTk in Game mode, steam button > controller config> enable back grips>assign button) R4 = F11 - Change Between Fullscreen or Windowed Mode (So i can see which settings im running) L5 = F10 - Change to "Handheld" or "Docked Mode". Changes in v1. Fixes Menu and Map speeds. 125K subscribers in the TOTK community. Open your Nvidia control panel, select Manage 3D settings from the menu on the left, select the Program Settings tab, add Ryujinx, and then set Max Frame Rate to 30. I am running high end hardware (4090 i7-13700) so may not be possible for everyone. Still not perfect but a significant improvement. I'm running a 5800X3D and a 6800XT and it's close to flawless on the Linux build of Yuzu. I find the easiest way was using AIO Switch Updater to download the The slowdowns with static 30 FPS on my GTX 970, i7 4790k just occur in intense areas/views and are more acceptable than messed up physics. 1 Remote Play (steam deck) host: adjust desktop to remote play client resolution client: video: fast bandwidth: 75mbps fps: 60 hardware decoding: on Been playing for a while now and no issues. Dynamic FPS cap. THANK you. The only thing that worked for me was the lazy pack generator. So things will improve with better code optimization, NCE was a huge step up but more can be done (probably on the GPU side). It's not a way to enjoy the game. should i change some settings or is it normal? my pc specs: 3070 ti. I have this issue to. If I unluck the framerate, the game speeds up along with framerate (120-140fps in opening cave). ) Donations View community ranking In the Top 5% of largest communities on Reddit. 1. I discovered you could fuse items to the Master Sword. I was using the dynamic FPS mode to run at 60fps, but it was going apeshit in the depths. Set windows graphics settings. But not sure if I've placed them in the right place. Then click save with your desired mods or . I'll try activating both static 60fps & dynamic to see if it changes. Freely discuss news and rumors about Radeon Vega, Polaris, and GCN, as well as AMD Ryzen, FX/Bulldozer, Phenom, and more. Open Ryujinx and turn off vsync! Then launch. the videos i see on the net shows that some people can get stable 60 fps without drops. Hey there, ive been trying all different kind of combinations with mods, settings, I cant get over the 30 fps cap no matter what i try. 3 release (physics fixes) does this work on ryujinx? I need some mods that can help me get better frames at hyrule castle, all those gloom particles still drop my framerate. Recently also when booting im stuck at 20 fps for a while then it goes up to 30. It either stutters showing stable 60 (probably frametime issue) or drops to 54 for a split second causing stutter as well. If you have a nice TV- game mode is dumb for the switch because it blocks out this feature, just use standard, pro-tip. I've been running 4ifir, along with Reverse NX, to hit 720p with FPS locker to hit 60 fps. Either use the 60fps_stable_static patch, and / or the DynamicFPSv1. I’m the overworld it works fine, but cutscenes and shrines run at double speed. 60fps also breaks sync for audio in cutscenes. 50 GHz. So now I have to play at the normal 30fps while in the depths. However, it tends to make things behave incorrectly. Apply and save and close Nvidia settings. It quite often drops to 45 in some areas and when using Ultrahand. 0 GB RAM Ryujinx is a Nintendo Switch Emulator programmed in C#, unlike most emulators that are created with C++ or C. First Person Mod. But heavy overclocking can damage the system. 3. The Setup: Unzip/Install Ryujinx and open the Ryujinx folder. Now that I'm using the 60 fps mod I never really hit that outside of like shrines but it fluctuates around 45-55 fps though it still feels smooth. Your CPU may hit 60FPS at times, but doesn’t have the IPC or cache for a smooth 60 in this game. There are guides out there but I can help if needed. I currently using yuzu EA 3606 and I followed some tutorials in order to get stable 60fps but I am not able to achieve it. Im currently using "TOTK optimizer" works wonderfully, it does everything for you, there are presets for the quality, or you can manually tweak them, choose the fps which you want (and no emulator can achieve 120 fps at the moment sadly), you can find it on github. Ali64SFR. There is a separate mod called DynamicFPS that works around that. i need help with this as well, did you find any info? there’s a couple guides on r/yuzu, you could be familiar with that sub. Open Folder named roaming, inside of here we are looking for the folder named Ryujinx . ASUS TUF GAMING B550M-PLUS. Check Custom size -> Set Intial Size and Maximum Size to 16000 MB -> OK -> Apply -> OK. Some Shrines have been capped to 60 FPS to allow for a proper completion at unlocked FPS. Because your cpu is weak in single core performance. Rivers run faster, things get sent further and so-on. I have 13700K and 4080 and I'm playing 3X resolution 60 FPS buttery smooth. You also can heavily overclock the switch and totk runs at 60fps stable after. I used to play at 30 fps and i think that's pretty easy to maintain. Temp goes around 1-3 degrees higher then. Forget about 60fps. I used Dynamic FPS v1. Interpolated 60 fps Cutscenes. yuzu 1676. Once done, start the game. ToTK 60fps static mod question. I am getting 55-60 fps on land and sky. Install 30FPS mod. you can only achieve full 60 fps on pc emulator though, switch is too weak for 60, in my opinion stick to locked 30. Combat is a mess of drops into 30-40FPS and up into 60. 5600x rx 6800 32 gb 3600 fps 55-60, 45-55 in heavy areas it's all about tinkering with mods and settings to find the right setup, each rig is different. All that said, you must not be using the correct mod or version. 5, so i will just stick will it. Used Switch OC Suite to overclock, FPSLocker and DynamicFPS to remove FPS cap and StatusMonitor to track everything. No it isn’t. Such as: Hey OP, so i followed the attached video guide but skipped the step with cryo tools. Fixed weapon throw vertical camera speed. Ddr4 4000. What am I not doing or doing wrong? 5800x3D/4090. I am also using the EMUdeck Yuzu and not the early access one mentioned here. •. I was (and still is) able to play TOTK locked 60 fps back when it was just released on my i5-12400F with specific early access build so no. Currently locked to 60 FPS Dynamically (You can use an FPS limiter or CNTRL+U in yuzu to unlock FPS, it won't speed up or down. The 60fps mod for botw has the same cutscene and slowdown issues and that’s been around for a while, so I wouldn’t count on I think you just have to try it yourself. Tons of mods and guides, have fun! 3. Done a DDU. r/yuzu • 5 mo. I had to drop it to 540p with a full OC to even get 60fps in lighter areas. Also, don’t use async shader building, it’s barely worse than having it on but fixes the invisible Then for fps im using the static 60 fps mod along with this Dynamic FPS mor ( works for me much better than that FPS++ mod). The game runs at 50-55 FPS most of the time. I'm running 1. 45 fps is good enough man. only use Dynamics with out the 60 fps and for Yuzu just do ctrl + u. the 60fps mod is broken. Enable a 30 fps mod or a dynamic fps mod (make sure the mods are compatible with the version of TotK that you're running) and disable vsync. 1+ Compatibility with future releases and easier to update for others. I've been searching for a 60 fps patch and can't seem to find one that works. I get 60 fps seems like I wont be updating anytime soon. Anyone else enjoying interpolated frames in TOTK and Mario Wonder? I don't notice any difference in the way I perceive the interpolated frames nor do I notice any latency. Why my TOTK is running at 5 fps lmao. 2x16GB DDR4 3. In this subreddit: we roll our eyes and snicker at minimum system requirements. If I do stand still it goes to 60FPS. I've been seeing people mention that they run the game at 40+ fps. You need a newer CPU to get consistent 60 FPS. Also ReverseNX-RT to flag the console as Handheld (for 720p). Question. YUZU with a couple mods! It's widely known Ryujinx runs slower than Yuzu. When you think you have found everything there is always more. Totk upscales better in handheld mode (or with mods). 5. New issue on totk appears after installing 1. Copy the files to the game’s directory. This issue happened not only with the ladders in shrines, but with all the ladders. Run Ryujinx. PSA: TOTK 60fps guide. Extract the mod files. • 7 mo. Hello, i tried for 2 days to make yuzu run totk at 60fps but it just don't work. but i need settings and mods to calibrate it to all performance. Like 2 months ago I was getting a locked 60FPS playing the game. 1 version of the game. No, the game runs at 30 fps by default. changing firmware and keys from 16. AMD 5800x, 4090. I'm on the latest Yuzu mainline. Type in "graphics settings" -> Open the first option. Ryujinx was created by gdkchan and is available on GitHub under the MIT license. TotK is a much, much more demanding game to run. It depends. 3 release (physics fixes) + 60fps_stable_static (I also tested the 60fps version of DynamicFPS++ for comparison). Even when staying in 1 spot and just turning the camera. RTX 3070 8GB. 4. 60 fps GBA temp thread: ( here you can even request games , some games also have a cheat for a better resolution with 30 fps instead of 60 ) Sysclk ( overclocking ) Edizon cheats FPS locker alternative. Just something worth mentioning. I was getting about 30-40 fps for using the 1. Overclocking RAM from 1,6Ghz to 1,8Ghz on the switch let run this game in instant stable 30fps without fps drops. This Reddit link from one of the main EA 3646 TotK automatic 48 fps cap? 4. I run it at 1080 and have stable 60fps. The game is 100% playable, but something about it just feels “off”. For Ryujinx select (upscaling option in the emulator that matches the TOTK Optimizer resolution) - to be fixed in 1. It actually causes the game to run at half speed. This emulator aims to offer excellent compatibility and performance, a friendly interface, and consistent builds. Prioritizes static delta time over dynamic delta time when FPS target is reached. 2 dynamic fps and 60 fps static. 0 mods on a 1. Literally cannot pan the camera round without it going down to like 45 fps, doesn’t stabilise either, it’ll go to like mid 50s. ToTK Dynamic FPS yuzu. Djghost1133. When I press CTRL + U to unlock vsync, the game does run above 30 (like 60-70 ish fps) but obviously at like Hi, I have a 4070 and 5600, using the totk optimiser on the high setting. All you have to do is: Download the mod. Be patient, some good people are working their best right now for it. Note : keep in mind to not blindly paste the applications into the switch files. If you have 13th gen + or 7000 series am5 yes. Then you really take advantage of the extra L3 cache on the 7000X3D options. It’s your TV not the switch. 50GHz 2. Think a 13900K, 7950X or 7800X3D. TotK Dynamic FPS v1. The Tegra X1 actually has pretty damn good performance-per-watt at the right clock speed. Even at 30 fps, you need dynamicFPS mod enable so when game slows down, it just drops the FPS but doesn’t slow down the game engine at all, its removes the “slow down” feel of hen fps drop. Now I can play 60 fps at 1080p without frame drops. But when using the 45 option my fps tanks and has a hard time staying close to 45 fps. 2 SSD Gen3. exe to Cemu. View community ranking In the Top 5% of largest communities on Reddit. 58 driver, Windows 11 22H2. And 8 RAM and NVIDIA GeForce 1650, im using a gaming laptop* anyway back to cant seem to get perfectly smooth 60fps w/o stutters / fps drops. I've just started the game and made it past the cave bit and skydived. Technically yes it should perform 60 fps stable if your hardware If you’ve got a nice enough TV it can make it look like it’s running 60 fps. Seems to run a bit better and at more stable fps; Especially in the "Depths". I can get 60 fps in the shrines. (WINDOWS 11 ONLY) Extra Sources: TOTK Mod Collection Holographic Wings. with 45fps, you would either have to deal with ADMIN MOD. Man I have R5 4500 + 1660s 35-50fps. Shrines are stable 60 FPS. attached image shows mod settings. Use Dynamicfps v1. If you’re getting fps dips and you can see it building shaders at the bottom right in windowed mode, that will likely go away. This is why Zelda games are so cool. FPS Lock (Dynamic FPS Mod) - For 30 FPS = Limit Yuzu Config speed to 50%, for 45FPS = 75% HDR for Windows 11 - Rename Yuzu. Yuzu runs fine for me though not sure whats up. The issue isn't major, but whenever I open the quick swap menu for weapons or the rune wheel, the game in the background goes black. The game internally uses double buffer sync so if you can't hit 60, it drops to 30. Hey, New to yuzu and have got totk running pretty well. Also if your framerate dips below 60 then it slows the game down. 2 (Ryujinx). (The FPS reaches pretty much higher than in the wild. 4: (beta3) added hook to adjust UI gamepad update speed, to let it match the game-speed we set, fixes menus being too fast at high FPS (map still runs faster though, but it's probably better that way :P) (beta2) added hook to adjust the upward-force game applies to weighted/slider buttons, fixing the issue where buttons became FPS 60fps static dynamicfps v1. Right now you need at least a 13th gen or a zen4, desktop, for it. I was reading about 4ifir and how it can make you run TotK (for example) at 60 frames per second. use this man this is just the github totk mod link Reply if your monitor supports adaptive sync down to 45fps, then that's definitely an option, although framedrops are generally much less noticable with adaptive sync, so I'd just let the framerate uncapped or capped to 60. The 5800X3D is 5 to 10 FPS better than the 5600X, if you want over 60 FPS, you need the increased IPC and doubled L2 cache of the 7000 series. S if you get black background when choosing There is a 60fps mod, but as far as I know it doesn’t work too well. It’s definitely not my gpu, am I just cpu bottlenecked out of a consistent 60 in totk? I use the 60 static fps mod with dynamic fps then set the yuzu speed limiter to 150%. The Dynamic60fps++ mod will allow up to 60 fps. Averaging about 18-23fps. Any guides or mods that could help me would be good. Draw my bow at a mob, well down to 37FPS. The shaders used on Totk and lack of 1080p resolution docked makes the game look terrible. Hopefully Yuzu team keeps tweaking support since TOTK is out in 3 months. I'm running the following and cannot get TOTK to play normally at anything over 30fps. I have both EA and Mainline build. I’m using Custom mode with everything set to max. exe file. can confirm on an i5 12600k, (apart from a stutter after the loading screen) totk runs completely stable 60 for me. • 2 yr. Dynamicfps is better for me, the only downside is it needs 60fps + black screen fix + cut scene fix to work. 36K subscribers in the Ryujinx community. Try the optimizer, it does the job and for better visuals try reshade and tune the settings in reshade. Add a Comment. It runs 60fps nearly all of the time. 1x Resolution. New Ryujinx 1. I've tried installing the 60 and 30 fps mods. • 18 hr. Windows 11, GSYNC Enabled. 3 also had an impact on fps for me (for the better) 2. The game only runs at 30fps, the TV has software that can make it look smoother. You should at least be able to see 60 fps at the main menu if it's working (and with your CPU I think you should be able to get 60 in game). Some people report lower performances than my machine despite having 13th gen intel onwards or Ryzen equivalent too. For example it is easy to run BotW at 60fps in Cemu. Tried everything possible and it just doesnt stop stuttering. Help is appreciated. When I do this, the Links walk speed is his run speed. But if I load fresh from launch to the depth, the fps is higher around 48-52. It never occured for me to try until now. Download the TOTK Optimizer V1. Sort by: Search Comments. No, it’s not 100% fps consistently yet at any FPS. I also have anti lag enabled. Hello everyone, I hope you are well. . github. I dont get a stable 60Fps but still use the 60 frame mod and cap it at 45 fps, 30 to 45 fps somehow makes a huge difference while 45 to 60 doesn't. Mods guide There are a lot of factors that go into whether or not a particular console can run a particular game at 60 fps. Ur specs cant do 60 fps on yuzu. 804 just released and improves Zelda TOTK performance. 16GB RAM 3200MHZ. Your rig is not enough for totk emulation. With dynamic, the game speed isn't tied to the framerate, so whether the game's running at 30 or at 60 your game still runs at full speed (you could even increase the "speed" in the emulator, which just ends up raising the framerate cap beyond since the dynamic FPS mod will ensure the game speed is consistent) Most FLUID totk 4K settings. 1, Nvida 537. My brother was using a 5800X and it was super stuttery so he upgraded to the 7800X3D and it's buttery smooth. With the 60 fps option I don’t always get 60, I’m usually between 45-55 depending on the area, so I decided to try the 45 option. Long story short, I am going to have to overclock my (already modded) Switch and then install the 60 fps mod - is this correct? UltraCam Beyond improves upon the dynamically adjusting game speed algorithm. Only in towns I get 50 fps. BotW and TotK have a physics engine that is tied to frame rate. For what it's worth, my machine is: Intel(R) Core(TM) i7-10700K CPU @ 3. So I've been trying to find the best settings to play ToTK on the Ally, and so far the experience has been mediocre at best, and downright Had the same issue. And I’m also using rtss to monitor fps, if I disable rtss it still happens. • 1 yr. If your cpu can't handle it then it will run below 60, but it won't slow the clock time. I’m using Legion slim 5 with R7 7840H and RTX 4060. 3. TOTK fps improve. I couldn't figure this out myself, used dynamic fps and everything. If you're talking a solid 60 (meaning 60fps even in crowded areas and towns), you're going to need a top of the line CPU and a graphics card that won't bottleneck it. 14 Share. This is readily available information, and obvious if you play the game. Folks, the number of posts about help with 60fps PER SECOND is mind-blowing: We can't reach that stability even with really high-end machines. Persistent Profile Enable. I get 30-40 fps in the field with the exception of rain sometimes brining it down to like 28 sometimes. LinkSoraZelda. If it’s just dipping/stuttering but no shaders being built, probably just emulation slowdowns. ini. 5. (No slow-mo effect) Intel i9. Totk looks worse than botw on Switch hardware. Fixed Video Audio Desyncs. playing on yuzu1669. Make sure you use the right mods for your game version. The TLDR is, it works but the emulator itself has to improve to allow 60fps mods to be stable. Open the start menu/press the windows keys. com Playing TOTK @ 30Fps mod i5 6500 8gb corsair vengeance ram GTX 960 4GB 650watt psu 250gb ssd 1tb hdd ( Game file is in HDD as well as the emulator) FPS fluctuates between 25-30 FPS with mods Sometimes stutters till the shaders are loaded for new scenes and areas but still I'd say not bad at all for a 7yrs old rig with Yuzu. The best I can see is going from 51 - 60 FPS. i have recently got ToTK working on yuzu and i want to install a 60 FPS mod for it since the game is choppy and for some reason the games fps is averaging 15-25 fps for some reason *Specs are intel (R) Core (TM) i5-10300H CPU @ 2. r5 5600. I've been waiting for this and can't believe how soon it dropped. totk update 1. Can vouch for mainline build being smoother and less glitchy/stutter plus higher fps. On i5-12400f and RTX 3060 Ti. I'm asking because 60 FPS mod (from another thread) wasn't working until I restored the older pchtxt files into the folder. The Legend of Zelda; Tears Of The Kingdom TotK Steam Deck settings. Always Use the latest lossless scaling build. AMD Ryzen 7 5800X3D. Also, please xpost to lemmy/kbin/mastodon instances so we can start moving content off reddit. 1. Governor Performance. Native 60fps is not possible, but with lossless scaling frame gen its possible. Step one is a 30fps or more mod, but yes, performance will be terrible until at least that. Just curious on everyone's thoughts! 6. https://github. Zelda TOTK - 60 FPS. Please cap FPS to your FPS target and do not use any EMU's FPS cap (SHOULD BE LEFT TO 100%). GoldenX86. P. Yuzu version is 3704 on Win10 22H2. Having the same issue on a Ryzen 7 3800X and a 3080ti. My specs are Ryzen 7 5800x3d 6900xt with 32gb DDR4-3600 ram, running with vulkan, game version 1. Your gpu is overpowered for the task so is spected to be low %. mods i use: DynamicFPS - 60FPS - Use with DynamicFPS v1. I think you can easily get 60fps using cemu (wii u) instead of yuzu. In other areas it goes up to 60. TintedCircleBox. I have Dynamic FPS (main) and dynamic FPS (60fps) activated, speed limit is unlimited ( Ctrl + U) and i even tried to make my game run at 200% but it don't work, max 35fps. BOTW never ran at 1080p lmao. 4 mod and set MaxFramerate = 60 in the . • 6 mo. Reaching stable 60FPS requires a Zen 4 (Ryzen 7XXX) or Intel 13th Gen chip. Hello yuzu enjoyers, I came here to ask you if it is possible for me to play TOTK at 60fps with my PC specifications. For me fps++ is smoother compared to dynamicfps which is a complete stutter fest. Fixed Autobuild Icons. Currently im using: NVIDIA RTX 2060 -16gb of RAM Can anyone with experience recommend mods and graphic settings to achieve 60fps most of the time? I dont think you getting 60 with that card maybe at like 720 or something. The 60 fps mod doesnt seem to work for me on Ryujinx with the dynamic 1. This is a community for anyone struggling to find something to play for that older system, or sharing or seeking tips for how to run that shiny new game on yesterday's hardware. TOTK broken physics with 60 fps enabled Reddit's home for all things related to the games "Star Wars Jedi", and its sequels by Respawn Entertainment. Too bad because I prefer how TOTK looks on ryujinx. • 4 mo. That wouldn't be dynamic. 4 not sure what Im doing wrong with it. I'm using a m1 MBP base and my framerate in the Depths improved from around 20fps to 25fps-ish. A completely new algorithm that smoothness game feeling. Extract into the game mod folder (in the Yuzu game list, right click TotK, then Open Mod Data Location); It should also work similarly with Ryujinx. You will get double the fps, There are no ghosting or input delay. For TOTK^ (forgot to mention in title) I have a pretty good system with following specs: 7800X3D 64GB DDR5-6000 RTX 4090 gen5 nvme and want to know how to go about getting the best 4K visuals in TOTK while still maintaining 60fps average? I use the dynamic fps 60 mods and seem to have that part of things right, I think. It works, but yuzu while being able to play a ton of games has a long way in terms of optimization. But like others have mentioned cemu has far better performance for that title. A 5700x is ok, will do 45 FPS in the heaviest areas if it is paired with at least 3600MHz of RAM. It seemed to be switching back and forth between 30-60-30-60 which was causing horrendous frame timing and stuttering. Allows the game to cap FPS depending on different circumstances. Reply. My specs are the following: RYZEN 5 5600X. Check for Chuck's mods here on Reddit and pay attention to whatever version of the game the mod works on. TotK will almost certainly be extremely well optimized, but even then I'm sure they're targeting 30 fps. Once Yuzu or Ryujinx emulator become efficient enough to run totk at 60fps on high end hardware in all areas, will 60fps static mod be enough? Does using only 60fps static mod cause any physics issues or does it perform as it should with no issues. 2 to 16. 2GHz. only use FSR if you are upscaling. they are 30/45/60 dynamicFPS mods for you to try depending on your hardware. I find it's just increasing the game speed, which doesn't seem like it's actually 60 fps. I present you 48fps. If you already have the V2 of this mod kpoplegend69. 5 set your fps to 120 or whatever you prefer and you should be good to go. Yuzu and emulation in general is cpu bound, and is single tread bound, so usually you will use only one core of your cpu at 100% and the others very low usage. ago. you can always give it a try. i was playing botw stable 60fps but in this game i sometimes even get 35-40 fps. ctrl + u for disable the limit frame rate. May 16, 2023 · Installing Zelda Tears of the Kingdom (TotK) Dynamic FPS Mod on your Steam Deck or PC running Ryujinx & Yuzu is effortless. Fixed bow vertical camera speed. Generally averaging 55-60 fps with the occasional dip down to low 40s. All I can see is the menu. The mod will be activate now in your game. I am running ToTK 1. It does get framerate dips in places with tons of items or particles, but otherwise, who cares about the framerate as long as it runs smoothly. Edit: a number of people in the replies Even overlooked, the switch isn't powerful enough. Idk if I’m expecting too much from an TOTK above 60 FPS is awesome. Yet I can't even get 30. Skyward Sword is a port of a Wii game with better textures and higher resolution. Are you sure those - use mainline insteaed of the EA - fullscreen mode to exclusive - window adapting filter to bilinear or bicubic if you are running the game at your display's native resolution. The PPW can even come close to the PS5, which is running a much newer APU. For an authentic experience I tend to aim for a stable 30fps. 30- fps on zelda BTOW with i3 7100 + gtx 1650 +16gb ram panel to run directly at 60 fps or Cucalister. by GijoGijo. And how can i have the game with 1440p resolution (just X2 in configuration ?) A way to limit the game to 60fps is needed. Apple Silicon. Can someone explain to me how to get the game to run at 60 fps without things going fast or goint too slow. 0. It can sometimes reach higher, but most of the time in open area, the fps is just under 60fps. 80GHz 80. [deleted] •. 3 Share. People keep saying this but I get 70-90 FPS at 3240p (1080x3) with a 13700k and 4070 Ti. First use software like totk optimizer to get stable 30-40fps (use dynamic fps mod) Then use Lossless scaling frame gen. I get almost locked 90s in shrines and dips to 70-80 in the open world. I'd start by removing that patch, then press Ctrl u when in-game. L3 cache helps only if the rest of the architecture is on par. I suggest you peeps try 48 fps. vegeta-dab-pen. The game still functions normally, but I do want to solve this, as it is annoying. You'd be hard pressed to get a stable 60 from any hardware. At certain landmarks in the depth may drop to 45ish though. It just seemed like the mod doesn't work at all. 12700k 5ghz allcore and rtx 3080 runs totk at 60fps. B450M MoBo. There are also reports of i5 11400F being able to lock 30 fps, while others run 10-ish fps. My PC is 2+ years old with these specs: 5800X, RTX 3070 (GPU doesn't matter much for emu), 16GB ram, nvme, Win11. exe to benefit from your HDR TV/Monitor, works very well. I have the latter paired with a 4080, and I still drop a few frames every once in a while in busy areas. You're CPU bottlenecked. AMD RX6700XT. exe file then click the switch to Ryujinx button at the top left. The 20/30/60 options change vsync interval in the emulated game, but not sure how the emus might translate that over to vsync in the rendered opengl/vulkan side, it's changing the same thing that the static FPS mods do though (just with a slightly different method), so if VRR is fine with those mods it should be good here too. Turn on Hardware-accelerated GPU scheduling and Variable refresh rate. Using the totk optimizer settings at 2x on my LG C1 (4k). Reshade Guide. if adaptive sync is not an option for you, then 30 is definitely the safest bet. 16gb ram. It's super cool that the script on the sword glows green and the item fades in and out existence. 60 fps on TotK. M. Deactivating the mod cleared it right up. So I was curious about this. Now it's included on 1. 2 (Mod Manager) and run the . The Radeon Subreddit - The best place for discussion about Radeon and AMD products. 2. As suggested, if you want to play it at 60fps you'll have to use cemu. So, I’m playing TOTK on yuzu, and the fps is often slightly under 60fps. A 7600 otoh will do 90 FPS in the same areas thanks to much more cache, better IPC and DDR5 RAM. wo en eb wb ow wt jt og jj zq